You just need to move around it, activating as many nodes as you can as you go. Follow the obvious path on the sphere gridįFX's progression system, the sphere grid, looks daunting at first but it's actually really simple.
The only exception early on? Make sure Lulu has the attack 'Fira' before Operation Mi'Hen-it makes the ensuing dull boss battle a lot easier. Don't sweat staying in locations and trying to rack up more moves on the sphere grid-as long as you're not fleeing battles constantly (this can bite you in the arse later in the game where there's nowhere to grind), and taking on enemies as they come, you'll likely be okay to push through the main story. Complete random battles, but grind laterįinal Fantasy X's difficulty curve is near flawlessly mapped so you can fight through the story without having to stop and grind, particularly for the first half of the game.