This is treated as a loss for both teams for the purposes of experience and credit gains. If time expires and both teams have an equal number of points, the game is considered a Draw. Battles are on a 20 minute timer, with four possible victory conditions: Each team starts with a fixed amount of points and gains or loses points for various events, depending on game mode. Number of Players: Varies (12 per team maximum)Īll modes of battle are scored using a points system. The rewards can be, for example, coal, credits, Elite Commander XP and signals. You can participate in a Division, and you don't need to be a member of a Clan. 5)-expect the battles to be more dynamic and fast-paced compared to other battle types! Players are matched based on their skill level.
Credit and experience rewards are fixed at 2,500 experience and 300,000 for a win versus 250 experience and 150,000 for a loss Clan Battles also award a +300% Free experience modifier per battle.īrawls are a battle type with short seasons (a few days) and a smaller team format (for example 3 vs. Players queue for Clan Battles as a team, and are matched up against a team of similar rating that is likewise in the queue. A team is formed from within a single Clan by at least one officer. Similar to Ranked Battles, Clan Battles are only available at specific times and are restricted to certain tiers of ships.